banner



Tribes Of Midgard Fast Leveling

So y'all've managed to cease all the grade challenges in this game and at least tried defeating the Fenrir and you suddenly wanted to know how to speedrun Tribes of Midgard? And so look no further as we whip upward this comprehensive guide for you on how to do that.

For those who are new to speedrunning, it is simply finishing the game every bit chop-chop as possible. Speedrunning Saga Mode is condign popular for Tribes of Midgard and we've even heard some players finishing off the Fenrir in less than seven Saga days (my friend did it in 5).

And here are some reasons why you should probably consider speedrunning Tribes of Midgard:

  1. You want to beat the Fenrir apace for the Wolf Saga achievements.
  2. You lot want to farm Gilded Horns for future cosmetic purchases.
  3. You want to beat records.

But earlier we dive into how to speedrun in Tribes of Midgard, we should know what classes to apply for a fun and memorable feel. We'll also tackle all the pros and cons of using each grade in this speedrun guide.

Nosotros highly recommend doing this solo as well for an added challenge then that for every Saga endeavour, you'll amend in prioritizing tasks faster, and eventually you'll be able to beat the Fenrir in less than 5 days.

Tabular array of Contents

  • Best Classes To Use
  • All-time Starter Kits To Utilize
  • Tips and Tricks For A Satisfying Speedrun
    • Rebuild The Quarry
    • Get A Quest From The Village Board
    • Explore As Much Equally You lot Can Until Mean solar day three
    • Get Your NPCs To These Levels
    • Get A Rare or Epic Weapon
    • Complete The Bridge
    • Take Annotation Of "Blood Moon Vacations"
    • Buy Hideout Fragments
    • Get Other Fragments To Unlock The Lair
    • Beat The Fenrir Before Fimbulwinter (or less than 5 to x Days)
  • Where To Share Your Speedruns

Best Classes To Utilise For Solo Speedrunning

In one case your Viking hits Level 2, you can choose any of the classes below that suits your play manner.

one

Warrior

Warrior

Pros:

  • Highest damage combo output among the classes
  • Neat mana output giving y'all the ability to almost spam your weapon skills
  • Easier to clear camps in early game
  • Faster clearing adventure on Fenrir
  • Overpowered dodging when you go Reckless Coil approving early
  • You can scroll through temperature damage

Cons:

  • Longer soul farming
  • Risk of dying in early days of the game unless you obtain Untamed Ashes and discover a safe place to revive
  • Need to stack plenty of weapons because its approving tree doesn't take weapon durability perks
Warrior Blessing Tree

Approving Tree Progression:

  • Level 3: Power Within
  • Level 4: Reckless Gyre
  • Level 5: Mana Surge I
  • Level half dozen: Mana Surge II
  • Level 7: Final Deed
  • Level eight: Heated Swap
  • Level 9: Complimentary Fall
  • Level 10: Untamed Ashes

two

Warden

Warden

Pros:

  • Easy soul farming through buying Hideout fragments at cheaper prices and selling materials at higher pricers tardily game with the Haggle blessing equipped
  • High take a chance of immigration Saga quests faster
  • Build ramps and grounds on challenging obstacles in the map
  • You lot can travel dorsum and along from your Village to your concluding known location with Hermóðr's Waystone
  • Save time in repairing weapons and armor since you'll be equipping Dwarven Made blessing at the early on days of the Saga which also saves you souls

Cons:

  • Damage output reliant on weapons and runes
  • Chirapsia Fenrir might accept longer peculiarly when not equipped with the right weapons and strategies
  • Cannot self-revive when solo
Warden Blessing Tree

Blessing Tree Progression:

  • Level 3: Dwarven Fabricated
  • Level 4: Keeper's Hands I
  • Level 5: Keeper's Hands II
  • Level 6: Haggler
  • Level 7: Stairway to Asgarð
  • Level 8: Potion Stacker
  • Level 9: Thunder Comprehend
  • Level 10: Axe Mastery

3

Seer

Seer

Pros:

  • Faster map exploration and creating weather-resistant armor is optional since you lot'll be having the Tempered blessing at the early stages of the Saga.
  • High healing regenaration rate increasing your surival against Fenrir at the late stages of the Saga
  • Good village defending skills especially during Claret Moon

Cons:

  • Longer soul farming
  • Cannot self-revive when solo
  • Need to stack enough of weapons if you don't equip Weapon Durability in its blessing tree
Seer Blessing Tree

Blessing Tree Progression:

  • Level iii: Tempered
  • Level 4: Fast Revive
  • Level 5: Yggdrasil's Roots
  • Level vi: Weakening Dew
  • Level 7: Jerky Impulse I
  • Level 8: Jerky Impulse 2
  • Level 9: Thunder Embrace
  • Level 10: Home Coalescence

↑ Back To Acme

All-time Starter Kits That You Can Use

Best Starter Kits
Harvester Kit, Hamlet Kit, Feral Kit (Circled in Blue)

For the starter kit, nosotros highly recommend the Feral Starter Kit since it already includes a Nothing To Hide rune and so this will help in increasing your damage output. This kit is unlockable when you've reached level 22 of your Season battle laissez passer.

Yet, you tin can besides choose either the Harvester or Village Starter Kit which you can unlock in early on levels.

Get the Harvester Kit if you program to build around Nada To Hibernate because it will save you lot time from unequipping armor should you come beyond that rune during your Saga run.

If you utilize the Village Kit and you managed to pick up that rune, you'll add time into unequipping every armor piece just to satisfy its furnishings. Every 2d counts in a speedrun.

You tin too cheque out our best runes for Tribes of Midgard listing if you want to know which ones to use in your speedrunning journey.

↑ Back To Superlative

Tips and Tricks For A Satisfying Speedrun

Every map in Saga way will be different then if you feel like the map seed isn't giving you justice, you can abandon your world and get-go another Saga. Tribes of Midgard correct now is not like Muck where yous can input your preferred map seeds.

Yet, you must have annotation of these essential tips if you want to beat Fenrir before Fimbulwinter comes. Nosotros would recommend doing these tips in order but y'all tin always mix these up if e'er the opportunity to do these tasks doesn't nowadays itself.

Rebuild The Quarry

Quarry Requirements
The Quarry is usually located nearly the Village so yous won't take a hard time spotting it.

Materials:

  • 600 Souls
  • 12 Wooden Board
  • 9 Cut Stone
  • 6 Wrought Iron

The quarry is one of the most essential structures to have when speedrunning Tribes of Midgard. This is because you'll exist needing a lot of Cut Rock and Wrought Atomic number 26 in your Saga run.

The Feral Kit already includes a Feral Hammer and then it's going to be easier to destroy barricades that you lot'll see along the manner. Destroying effectually 4 or 5 of these barricades is usually plenty to rebuild the Quarry.

There might be some map seeds that don't give away many barricades in the early game so if you experience like you're getting hindered into doing a speedrun, you lot can always switch to a unlike seed.

If you desire to speed upward your search for barricades, follow the roads and look for upward/downward slope indicators in your map.

Barricade indicator
Try to look for this symbol on your minimap to assemble materials from barricades. Having a Feral Kit volition help you clear barricades faster merely if you're but starting, either go with Harvester or Villager Kit.

Besides, don't forget to level upward your Tinker to at to the lowest degree Level 3 so that you tin can arts and crafts the required materials for both Cut Stone and Wrought Atomic number 26 in case the materials that you've nerveless from barricades aren't enough.

After leveling upwards the Tinker, we as well recommend leveling up the Blacksmith to at least Level 3 or Level iv if you managed to hoard a lot of souls which you will demand for afterwards.

If you accept a good map seed, you lot might be able to complete the Quarry inside 24-hour interval ane. But if you're new to speedrunning, getting the Quarry up before Twenty-four hour period 3 is already considered fast.

Rebuilding the Lumberyard is optional if you want a steady supply of wood for your defenses later in your Saga run.

↑ Dorsum To Top

Get A Quest From The Village Board

Personally, I become with The Witch-Hunt and so I can remind myself to grind for souls or any quest that involves collecting resources.

Don't forget to pick up a task from the Hamlet Quest Lath which is located most the healer because you will need Quest Fragments later on.

Hither are some recommended quests that you can easily end through exploring:

  • A Suitable Protection (Give abroad Village Armor Set – like shooting fish in a barrel to finish when you have the Village Starter Kit)
  • The Witch-Chase (Slay a Dökkálfar Witch)
  • Rock Solid (Rusty Pickaxe requirement obtainable in Quarry)
  • Empty Nights (Requite away Raider Armor Set)
  • Life on the Subcontract (If y'all're planning to rebuild the Farm go with this quest)

If you lot want some hints on where the Span is going to be, check the NPC markers for these quests if it appears on the board:

  • Glacier Peaks Raid
  • Harshest Winter

↑ Back To Top

Explore The Map As Much As Yous Can Until Twenty-four hour period 3

Follow the dirt roads
Follow the dirt roads on your minimap

When solo speedrunning, you don't need to defend your Hamlet on the first three days because your NPCs can still handle the Helthings while yous explore the map particularly if you upgraded one of them to Level 3.

A general rule of thumb is to follow the roads y'all encounter on the map as these will lead you to shrines and a couple of merchants and sorcerers.

This will also lead you lot to find the span to the Fenrir's lair speedily. If ever you lot're playing as a Seer and y'all managed to stumble upon a Smoky Highlands Sorcerer and you haven't found the Bridge yet, you can purchase a treasure map that can give yous its exact location for 800 souls.

Smoky Highlands - Bridge Treasure Map
When in doubt of your exploring instincts, it doesn't hurt to buy a map.

And so prioritizing map exploration while collecting materials is an efficient way to speedrun a Saga. Collect some Mushroom Oils along the way if yous manage to find the Land of Pools early then you can get access to higher Health Potion rarities late in the game.

If ever you managed to discover an Ash Beach, effort and stack as many Amethysts equally you can considering yous will need information technology subsequently for Ballsy weapon upgrades such as Sigyn's Blade. Collect some Seaweeds as well if you desire to stack on some Health Potion 3 later on.

Also, make a habit of storing all of your materials in your War Chest every time to go back to the Village reducing your chances to rage quit in case something bad happens to your character. Trust me, you're going to need all those materials in the late stages of the Saga.

If later on a few runs you've get used to not dying, then you won't need to store everything in the War Breast. After all, if you lot're gonna optimize your runs later and you dice from a non-Fenrir-related upshot, yous're bound to echo anyhow.

Having Soul Potions tin can also come up in handy so if ever you lot all of a sudden accept over 1,000 souls, you have some sort of protection in instance you lot dice in the middle of your Saga explorations likewise reducing your chances of rage quitting.

↑ Back To Tiptop

Go Your NPCs To These Levels

  • Tinker Level three (You lot tin can max this if you want improve gathering tools)
  • Trapper Level 3 (For access to Health Potion III)
  • Blacksmith Level 5 (Then you could craft legendary weapons)
  • Armorer Level 3 (For stronger shields; optional to max because I rarely craft body armor since I play with the Feral Starter Kit)

↑ Back To Acme

Get A Rare or Epic Weapon Before The First Jotunn Appears

Left To Right: Raider Axe III, Múspelheim Maul IV, Nornir Axe II

Another essential tip to know on how to speedrun Tribes of Midgard is having a powerful weapon. Normally, the Jotunn spawns on Midgard at effectually Day 2 or Mean solar day three then having at least a Rare weapon should practice the task.

Nosotros recommend at least having a Raider Axe Iii if you want to stop off the Jotunn as rapidly as possible. Try immigration equally many camps as you can so you can have more souls to upgrade your Blacksmith.

Múspelheim Maul is pretty decent but don't fifty-fifty carp crafting this weapon if yous're aiming for a Day 5 Fenrir clear unless you're playing as a Seer and you lot managed to explore Smoky Highlands. Nonetheless, this maul is enough to get y'all into beating Fenrir in less than x days.

If you lot are able to find Country of Pools early, a better weapon to craft would be a Nornir Axe I (or II) since this has a faster attack rate and Lightning damage making it a perfect weapon defending confronting Helthings.

Nornir Axe even has healing capabilities so information technology also increases your chances of survival. You might be even lucky if your first Jotunn encounter is an Angrboða because her weakness is Lightning and having Nornir Axe volition greatly help you in finishing her off inside a infinitesimal.

Left To Correct: Sigyn'southward Blade IV, Baldr'southward Blade, Fenrir's Fang

Y'all tin can even arts and crafts the Legendary Sigyn's Bract Four in the tardily game giving you an overpowered life steal power or Baldr's Blade if y'all prefer giving away massive lightning damage confronting the Fenrir.

There's besides Fenrir's Fang that you can unlock in one case you beat the Saga accomplishment for beating the Fenrir five times.

To summarize, we recommend using any of these weapons for your Saga run since they are the easiest to craft based on experience (these are subject to change in one case we find something meliorate):

  • Raider Axe Three
  • Múspelheim Maul 4 (II can also work since you're only after Fire Trail) **
  • Nornir Axe II
  • Sigyn's Blade IV*
  • Baldr's Blade*
  • Fenrir's Fang (if you hunted enough werewolves) ***

* – recommended for Fenrir

** – hard to arts and crafts if you're aiming to beat faster records just for a speedrunning beginner, this is doable for Saga runs that volition concluding more than 5 days

*** – unlockable via achievement for beating the Fenrir five times

Merely a gentle reminder that you're after completing the Saga with less time as possible and you won't accept the fourth dimension to flex your best weapons unless there'south a speedrun rule that requires having an Epic or Legendary weapon.

The runes can help you lot heave your damage output anyway so spend your time wisely.

↑ Back To Top

Complete The Bridge

Oops, I forgot to bring Ancient Cores (and sad for those who get triggered with the Cut Rock requirement)

Materials:

  • 2,500 Souls
  • 50 Cut Stone
  • thirty Wrought Atomic number 26
  • 10 Ancient Cadre

One time you find the bridge, in that location's a Shrine nearby that you tin can fast travel back and forth to your village so if ever y'all received a lot of Cut Stone and Wrought Iron from the Quarry. These materials are usually brought to your Hamlet State of war Chest and so all you demand to exercise is go these materials and place them on the bridge.

Getting armor for your Saga run is also optional at least in my case since I e'er have my Feral Starter Kit with me. If I'm going to craft armor, at least go with the Feral set if I want to take a small ounce of cold-weather protection, or merely stack some Coldproof Elixirs if I'yard going to search for Fenrir's Lair (except when I'm playing equally a Seer)

You won't need any Elixirs when fighting the Fenrir anyway only if you're using a Feral Starter Kit, nosotros recommend stacking potions since you're sacrificing armor for high damage output.

As well, don't forget to build Village gates at least before the first Claret Moon starts (Day 4) so that you won't have a hard time defending against Helthing hordes.

Bonus Tip #ane: We heard rumors that y'all can "hack" this stride if yous meet some terrain close the bridge surface area and you can build ramps/grounds off information technology. We plant this Redditor achieving that very hack in this post.

Bonus Tip #2: Nosotros know we didn't mention the Ranger as 1 of the classes to play when speedrunning Tribes of Midgard simply we institute this speedrunning video from kokonotu on YouTube.

If you go to the 14:56 timestamp, y'all will run across that the Ranger tin skip the bridge-building part just past jumping over the Fenrir Lair area using Ullr's Pace.

From in that location he tin can just actuate the Shrine and fast travel and voila, he doesn't even demand to consummate the bridge anymore — time and resource-saving hack achieved! Nonetheless, to achieve this, y'all will need a map seed that can let you Ullr'south Stride to Glacial Peaks.

↑ Back To Top

Days 5, 9, and xiii Are Vacation Days Later on The Claret Moon

Helthings will not appear tonight
Bully, time for exploring. Carry on Feral warrior!

What nosotros mean by vacations is that there are the days where "Helthings will not announced tonight". So if you haven't finished exploring the unabridged map, and then these are the days when you could practice it in your spare fourth dimension.

This is as well probably the best time to practice event or quest fragment tasks likewise if yous've fully equipped your character with the necessary weapons and armor.

An easier way to call up these days is that after every Blood Moon, expect a vacation the next mean solar day.

↑ Back To Top

Buy Hideout Fragments

Ash Beach Sorcerer - Hideout Fragments
But flexing my soul. Finally, I can beget those Hideout Fragments.

A skillful strategy for quickly accomplishing this task is to find an Ash Beach Wizard in the early days of your Saga run.

You can purchase a Sorcerer's/Merchant's Map from the Brilliant Woods Magician to increase your odds in finding the Ash Beach Sorcerer. Information technology will only cost you lot 150 souls per map.

Since we're speedrunning, we recommend buying the Hideout Fragments one time you're done with getting the other fragments to unlock the Fenrir Lair.

It will cost a total of 7,500 souls (1,500 souls/per fragment) if you buy from the Beach Sorcerer and it's cheaper if you play as a Warden with a total of 5,625 souls (i,125 souls/per fragment) assuming you are equipped with the Haggler approving.

↑ Back To Top

Get The Other Fragments To Unlock The Fenrir Lair

Fenrir Lair Requirements
Nothing more than satisfying than reactivating the Lair early on in the Saga (Credit: Blisterino)
  • 25 Quest Fragments – Finish at least i quest from the Hamlet task board
  • five Hideout Fragments – Buy from the Ash Beach Sorcerer
  • fifty Event Fragments – Go these from random map events (e.g. Stag, Rooster, Prisoner)
  • 15 Jotunn Fragments – Go these from slaying Jotunns

If you've managed to place all the fragments in the Fenrir lair except the Hideout Fragments and you suddenly have no budget to buy these with your souls there'southward ane thing you can exercise: sell everything in your Hamlet War Chest.

Get to your Hamlet War Chest and get everything and sell them to whoever Merchant yous detect on your map. If you accept actress artifacts, sell those as well because they give abroad a lot of souls (stonks)!

↑ Back To Superlative

Crush The Fenrir Before Fimbulwinter (or less than 5 to 10 days)

Attacked By Fenrir

Fimbulwinter is where Midgard enters an endless wintertime stage then that means neverending Helthing spawns. This usually happens on Mean solar day 14 of your Saga.

So you should have admission to the Lair on or earlier Twenty-four hours 13 starts or you're gonna have a bad time.

Make sure that your hamlet Fortified Gates are at to the lowest degree Level 3 and you lot have completed all of the Archer Towers. This is to ensure that once when y'all've defeated Fenrir, you tin safely Bifrost out of Midgard while your defenses agree.

If you lot value high damage output, another defensive approach is to upgrade all your NPCs to Level 5 and maxing out the Archer Towers to Level 3 while ignoring the gate upgrades. Also, make sure that the Yggdrasil has over v,000 HP.

The only downside of this gateless approach is that this is more expensive to do than the first i only your NPCs have a higher adventure of surviving against the massive Helthing horde.

But if you've managed to vanquish Fenrir in less than x (or 5) days then yous might non even worry about maxing out your Village defense levels.

Luckily, Fenrir'south wellness doesn't reset every time yous dice so you merely have to keep on coming back to the lair until you defeat him.

Stack up on some Mana Potions too considering this volition greatly heave your DPS from using your weapon abilities.

With the right weapons and skills, you might be able to defeat Fenrir in around 5 to 10 minutes which volition also give yous enough time to escape Midgard through the Bifrost once Fimbulwinter begins.

Fenrir Trick

Upon fighting Fenrir, here are some quick tips to increase your odds of surviving:

  • When the Fenrir howls, contrivance roll abroad from him because he will unleash a powerful AoE skill. You can hit the tail once y'all've escaped his howl.
  • If you have Baldr's Blade, Sigyn's Blade IV, or Nornir Axe Ii, you lot can besides use their healing skills safely after the Fenrir howls.
  • If you managed to craft Múspelheim Maul IV (or II), take reward of its Fire Trail skill. It gives abroad a faster DPS and with the right runes equipped, information technology can give away massive damage.
  • Try to stay under the Fenrir'due south belly and go on spamming your attacks and weapon skills against him. It is virtually likely you lot won't get striking with his frontal attacks.

Once yous've mastered chirapsia the Fenrir consistently in less than 14 days, y'all can proceed with attempting to vanquish it in nine days then eventually 4 days, which is the optimal speedrun.

↑ Dorsum To Top

You tin can share your Saga runs on speedrun.com simply y'all will need to upload a full video of your Saga run to YouTube for the moderators to review.

You lot can likewise check the latest leaderboards of who holds the best record in clearing Tribes of Midgard hither. Share your gameplays as well in the Tribes of Midgard Discord or Reddit channels.

↑ Back To Top

We hope yous enjoyed our ultimate guide on how to speedrun in Tribes of Midgard. If you like this guide, feel free to bookmark this page as this gets updated depending on the game's latest patches.

Here'southward a short video from my recent Twitch stream beating Fenrir for the first time while Fimbulwinter was virtually to start.

Picket this bonus video if you lot want to run into how I failed miserably in this speedrun attempt before officially beating the Fenrir using the Harvester Starter Kit.

You can as well lookout Blisterino's full speedrun here where he was able to crush Fenrir in Twenty-four hours 5 of Saga Manner (shoutout to him every bit well for helping me complete this guide during my Twitch streams)

It'south perfectly normal if you don't become the speedruns on the start few tries and so don't be as well difficult on yourself.

If you want more of these kinds of guides, reviews, and other gaming news, make sure to follow WhatIfGaming on Twitter to stay updated.

Source: https://whatifgaming.com/how-to-speedrun-tribes-of-midgard-ultimate-solo-guide/

0 Response to "Tribes Of Midgard Fast Leveling"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel